学术成果
★ 著作:
1. 引领与推动:教育信息化绩效评价. 高等教育出版社. 2016.
2. 业务流程建模与应用. 华南理工大学出版社. 2014.
★ 专利:
1. 一种无监督概念提取方法、装置、电子设备及存储介质, 国家发明专利,ZL202310811116.2,2024
2. 一种暴力词汇的分析方法、系统、装置及介质, 国家发明专利,ZL202310482598.1,2024
3. 基于个性词的学生期末评价方法、系统、装置和存储介质,国家发明专利,ZL202210078246.5,2022
4. 用于学习者认知结构的处理方法、系统、装置及存储介质,国家发明专利,ZL202210063014.2,2022
★ 期刊论文:
1. Does part-of-speech have an influence on cyberbullying detection? Analytics, 2023.
2. Effects of digital game-based learning on students’ digital etiquette literacy, learning motivations, and engagement. Heliyon, 2023. (SCI 2区: 001137771700001)
3. Evaluating Familiarity Ratings of Domain Concepts with Interpretable Machine Learning: A Comparative Study. Applied Sciences, 2023, 13(23). (SCI 2区: 001116747100001)
4. WERECE: An unsupervised method for educational concept extraction based on word embedding refinement. Applied Sciences, 2023, 13(22). (SCI 2区: 001118360300001)
5. 数字公民教育提升数字素养与技能:模式、路径与实践. 中国电化教育, 2023, (11): 91-97.
6. “What It Means to be a Digital Citizen”: Using Concept Mapping and an Educational Game to Explore Children’s Conceptualization of Digital Citizenship. Heliyon, 2023. (SCI 2区: 001073792200001)
7. Effects of Digital Game-Based Learning on Students’ Cyber Wellness Literacy, Learning Motivations, and Engagement. Sustainability, 2023. (SCI & SSCI 2区: 001022152900001)
8. K–12 STEM Characteristics and Recommendations Based on Analyses of Teaching Cases in China. Frontiers in Psychology, 2022. (SSCI 1区: 000883217100001)
9. COVID-19’s impacts on the scope, effectiveness, and interaction characteristics of online learning: A social network analysis. PLOS ONE, 2022. (SCI 2区: 000884210600001)
10. To Be Ethical and Responsible Digital Citizens or Not: A Linguistic Analysis of Cyberbullying on Social Media. Frontiers in Psychology, 2022. (SSCI 1区: 000795593900001)
11. Chinese Comma Disambiguation in Math Word Problems Using SMOTE and Random Forests. AI, 2021.
12. 粤港澳大湾区中小学STEM教师教学能力提升培训模式探究. 现代教育技术, 2021.
13. Study of the influencing factors of cyberbullying among Chinese college students incorporated with digital citizenship. Frontiers in Psychology, 2021. (SSCI 1区: 000629751000001)
14. 数字公民素养的要素定义和内容分解. 科教导刊, 2020, (18): 162-164.
15. 大学生网络欺凌研究综述. 法制博览, 2020, (21): 6-11.
16. 数字公民素养的理论基础与培养体系. 中国电化教育. 2020, (5): 69-79.
17. 面向创造力培养的STEM教学模式研究. 开放教育研究. 2019, 25(4): 66-74.
18. 国际数字公民教育研究的现状、热点及前沿. 开放教育研究. 2018, 24(6): 49-59.
19. 高校教师信息化教学适应性绩效评价研究. 中国电化教育. 2018, (2): 21-28.
20. 电子书包在数学教学中的优缺点分析. 中国教育技术装备, 2016, (17): 121-122.
21. 对“翻转课堂”教学模式设计的思考. 亚太教育, 2016, (16): 289.
22. Research of Influencing Factors of College Students’ Personalized Learning Based On Smart Learning Environment. International Journal of Humanities and Social Science Invention. 2016, 5(7): 59-66.
23. 信息技术环境下大学生个性化学习现状研究. 中国远程教育. 2015, (7): 19-25.
24. 教育信息化环境建设:现状、趋势与绩效评价. 教育信息技术. 2015, (7、8): 111-114.
25. 新建构主义视角下大学生个性化学习的教学模式探究. 远程教育杂志. 2015, (4): 48-58.
26. 信息技术环境下大学生个性化学习的研究. 中国电化教育. 2014, (7): 126-132.
27. 高校课程信息化教学绩效成熟度模型研究. 电化教育研究. 2014, (8): 71-77.
28. 高等学校学科建设成效动态对比分析系统的设计与实现——以国内教育技术学为例. 中国电化教育. 2013, (8): 121-125.
29. Double-State Based Business Process Description Model and its Operational Semantics. International Journal of Software Engineering and Knowledge Engineering, 2012, 22(6): pp. 801-837. (SCI: 000310802200006, EI: 20124615674176)
★ 会议论文:
1. An Enhanced Topic Modeling Method in Educational Domain by Integrating LDA with Semantic. ICACT 2024. (EI & CPCI-S)
2. Identifying the impact of Human-AI co-creation on students' creativity development: a conceptual framework. ICET 2023. (EI: 20241015673607, INSPEC: 24654832)
3. Integrating Digital Citizenship into a Primary School Course “Ethics and the Rule of Law”: Necessity, Strategies and a Pilot Study. ICBL 2023. (EI: 20233814754976, INSPEC: 23713383)
4. Analysis on the characteristics of STEM teaching cases. ISET 2022. (EI: 20223912786927, INSPEC: 22026422)
5. Empowering Future Education: Learning in the Edu-Metaverse. ISET 2022. (EI: 20223912786955, INSPEC: 22010140)
6. Research on the Design and Practice of STEAM Course Based on Intelligent Technology in Primary School -- Take “Smart Trash can” as a Case. ICEMT 2021, PP. 23-29, ACM Digital Library. (EI: 20214411086692, INSPEC: 21275637)
7. Research on Machine Understanding Math Word Problems: From the Perspective of Discourse Comprehension Models. ISET 2021, PP. 139-144, the IEEE Computer Society. (EI: 20214111005073, CPCI-S: 000754450200027, CPCI-SSH: 000754450200027, INSPEC: 21136642)
8. COVID-19’s effects on the scope, effectiveness, and roles of teachers in online learning based on social network analysis: A case study. ICBL 2021, Lecture Notes in Computer Science, PP. 311-325. (EI: 20213510825742, CPCI-S: 000773457100026)
9. Construction of Heterogeneous Dynamic Grouping Pattern Based on Neural Network. ICIET 2021, PP. 85-90. (EI: 20212210419534, CPCI-S: 000679397900015, CPCI-SSH: 000679397900015, INSPEC: 20691098)
10. Integrating Mental Models into Intelligent Tutoring Systems for Solving Random Sampling Word Problems. EITT2020, PP. 163-169, the IEEE Computer Society. (EI: 20210809945816, CPCI-S: 000652561100031, CPCI-SSH: 000652561100031, INSPEC: 20367631)
11. A case study on C-STEAM education: Investigating the effects of students’ STEAM literacy and cultural inheritance literacy. ICTE2020, Communications in Computer and Information Science, PP. 3-12. (EI: 20205309705859)
12. Research on the Development of STEM Courses in Junior Middle School--Take “the Making of Aromatherapy Wax Product” as a Case. ICBL 2020, Lecture Notes in Computer Science, PP. 136-147. (EI: 20203309044094, CPCI-S: 000772650900012, INSPEC: 19831454)
13. An Online Personality Traits Mining Approach Based on Cluster Analysis. ISET 2020, PP. 258-262, IEEE CPS. (EI: 20204409441228, CPCI-S: 000629040100052, INSPEC: 20034124)
14. Study on the Instructional Design of a STEAM Course with Chinese Characteristics – take “Making Handmade Wood-burning Ceramic Cups” as a case. ICBL 2019, Lecture Notes in Computer Science, PP. 277-288. (EI: 20192707135490, CPCI-S: 000503386500023, CPCI-SSH: 000503386500023, INSPEC: 18748654)
15. Research on a STEM Teaching Model in High School – take "Bridge Design and Construction" as a Case. ISET 2019, PP. 191-195, IEEE CPS. (EI: 20193407351886, CPCI-S: 000518895100036, CPCI-SSH: 000518895100036, INSPEC: 18883870)
16. The Inspiration of Digital Badges in Digital Citizenship. EITT 2018, PP. 92-95. (EI: 20192407046540, CPCI-S: 000474747900018, CPCI-SSH: 000474747900018, INSPEC: 18721772)
17. STEM校本课程开发思路探索——以“物理创新实验”为例. 第22届全球华人计算机教育应用大会(GCCCE 2018), PP. 1397-1403.
18. Performance Evaluation of ICT-based Teaching and Learning in Higher Education. ICBL 2018, PP. 378-390. (EI: 20183205670585, CPCI-S: 000444837700031, CPCI-SSH: 000444837700031, INSPEC: 17964092)
19. Performance Evaluation of Massive Open Online Courses Based on Capability Maturity Model. ICoME 2017.
20. Teaching Model of Guided Learning Supported by E-schoolbag -- Take Primary Mathematics as an Example. ICoME 2016, PP. 461-466.
21. Metamodel for Evaluating the Performance of ICT in Education. ICBL 2016, PP. 207-218. (EI: 20162902597031, CPCI-S: 000387430700019, CPCI-SSH: 000387430700019, INSPEC:16333848)
22. The research of online teaching pattern based on MOOC. ISET 2015, PP. 120-124. (EI: 20162002385129, CPCI-S: 000378497200023, INSPEC: 15886762)
23. The Design of Experiential Teaching Mode Based on E-schoolbag in Senior High School Chemistry Course. ISET 2015, PP. 20-24. (EI: 20162002385133, CPCI-S: 000378497200004, INSPEC: 15886773)
24. 个性化学习影响因素及其模型的建构. 第十六届全国计算机辅助教育(CBE)学会学术年会, 2014, PP. 60-68.
25. Effects of Personal Learning Space on Learners’ Online Self-regulated Learning Capability and Online Collaborative Learning Level. EITT 2014, PP. 62-67. (EI: 20150400439876)
26. Comparative Study of Personal Learning Environment Construction Ways and Technologies. ICoME 2013.
27. 智慧学习环境——学习环境的新发展. 第十五届全国计算机辅助教育(CBE)学会学术年会, 2012, PP. 487-494.
28. 国内教育技术学科建设成效对比分析系统. 2012教育技术国际学术会议(ETIF 2012), PP. 23-29.